![]() ![]() The stages, on the other hand, are a mixed bag. Lighting and shadow effects are also nicely done. Character animation is good, with moves – although often slow to execute – flowing smoothly. Some – like Zombie – are on the bland side. The character models look as if they were ripped from their respective games most have a good amount of detail with nice texturing. In comparison to the previous Onimusha games, the graphics of Blade Warriors is slightly uneven. You, and your chosen character, battle through ten stages, overcome the impending obstacles, and slice through your opponents to victory! OK, so there’s not much of a storyline, and if you’re looking for one, you’re probably expecting a little too much from a semi-fighter. While this is a welcome departure from the simplicity of other party-fighters, it’s one of the glaring problems keeping this game from joining the top-tier genre-leaders.Įach character in OBW has an underlying storyline, but most are similar in nature. Unlike those games, however, OBW also has a deep fighting system that benefits from Capcom’s experience. and Power Stone, with a little bit of Onimusha thrown in for the heck of it. Onimusha Blade Warriors is the bastard child of Smash Bros. Seeing the popularity of their Onimusha series, Capcom – doing what they know best – decided to rent out their feudal fighters in a side-story game of their own. Melee, there are dozens of Mortal Kombat Mythologies and Mega Man Soccers. However, these two qualities are often missing from franchise offshoots. These ventures are most successful when there is a combination of star power and-gasp-a good game. It’s no secret that game publishers pimp – I mean farm, yes, farm – out established heroes to make more money for their corporate masters. Mario, the king of moonlighting, has been: a golfer, tennis ace, boxing judge, go-kart driver extraordinaire, tennis umpire, doctor, role-playing hero, and even a plumber on his off-days. Mega Man has tried everything from racing, to fighting, to playing in board games – among others. Over the years, publishers have lent their most popular talent to walk-on in other projects. It’s no shock to see gaming mascots in different video game roles. ![]()
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